The colonist has to eat 5 food per day, and because it takes two days for the wheat to grow, he will have eaten 10 food by the time the wheat grows. The farmer will produce 100 wheat over the course of two days.ġ wheat = 0.4 food, so therefore 100 wheat = 40 food over two days. How much food will a simple wheat farm produce per day?įinally, we will assume you have the 5 food necessary to feed the poor farmer during the day his wheat is first planted. Let's say you don't want to have 2 extra colonists grinding flour and baking bread-you just want one wheat farmer doing his thing. So ultimately the net food production for bread is 45 food per day, almost twice the amount of food a berry farm produces. This leaves 90 surplus food over 2 days, after the colonists have eaten. However, wheat takes two days to grow, so the colonists will have eaten 30 food by the time the wheat is harvested and processed. There are 3 colonists required to produce bread, totaling 15 food consumption per day. Since 1 bread is 3 food, 40 bread = 120 food. The colonist baking bread will, assuming a surplus of flour, will take 15 flour and convert it into 6 bread. Therefore, ultimately, 100 wheat = 100 flour. The colonist grinding flour, assuming a stockpile with a surplus of wheat, will take 12 wheat from the stockpile and convert it into 12 flour. The wheat farmer will harvest 100 wheat over the course of a day. We will assume that there is one colonist harvesting wheat, one colonist grinding flour, and one colonist baking-3 colonists in total.įinally, we will assume that each colonist has a crate directly adjacent to his working station, minimizing the walking time variable. We will assume that the wheat farm is 10x10, as that as the maximum size, and therefore outputs 100 wheat during one harvest. Whether this is due to the colonist's inventory size or to the output of the berry bushes themselves, I do not know. Therefore, the net food output of one 5x10 berry farm is 19.6 food per day, or enough to feed 3 (almost 4) additional colonists.Īnother irrelevant but possibly interesting fact is that the colonist will deposit 9 berries at a time, except at night when his harvesting will be interrupted and he will only deposit the 5 berries he managed to gather before sundown (hence the berries in the stockpile going from 36 -> 41 at night instead of 36 -> 45). It takes one colonist to harvest the berry farm, and he requires 5 food per day. Since 1 berry equals 0.6 food, 41 berries is equivalent to 24.6 food per day. In this scenario, the colonist will consistently gather 41 berries per day if there is a crate DIRECTLY adjacent to his farm.
![how many colonists can a farm support colony survival game how many colonists can a farm support colony survival game](https://static.wikia.nocookie.net/they-are-billions/images/3/30/09_-_The_Lowlands.jpg)
We will also assume that the berry farm was already planted and the colonist begins harvesting immediately after waking. We will assume that the berry farm is 5x10, as that is the maximum size. If they're not, the food production per day changes. Common sense.Īll of my numbers assume that your farms are all the maximum size, meaning berry farms are 5x10 and wheat farms are 10x10.
![how many colonists can a farm support colony survival game how many colonists can a farm support colony survival game](https://gamefabrique.com/storage/screenshots/pc/colony-survival-07.png)
Basically, crates closer to the colonists will result in higher food production per day. The amount of time they have to spend walking to and from crates will directly affect their food output per day. Ultimately, your net food production is heavily influenced by your colonists' walking time. This is just addition, subtraction, and common sense. I am by no means an expert at statistics and I didn't come up with any equations or anything. But before we get seriously into it, here are some things you need to keep in mind:
![how many colonists can a farm support colony survival game how many colonists can a farm support colony survival game](https://i0.wp.com/gideonsgaming.com/wp-content/uploads/2018/10/rimworld_3.jpg)
So here's some math I came up with after some testing. I decided I wanted to know just how much more efficient they were. We all know that, according to the 0.2 changelog, berry farms are quick & easy food but wheat farms are ultimately more efficient. I will look into it and correct this post accordingly. I haven't tested it myself yet, but if it's true, that changes the math a bit. UPDATE: A very kind person on Steam informed me that you can, in fact, make a 3x20 berry farm, which is a larger area than 5x10.